home *** CD-ROM | disk | FTP | other *** search
/ Freelog 100 / FreelogNo100-NovembreDecembre2010.iso / Musique / Clementine / ClementineSetup-0.5-rc1.exe / projectm-presets / Rovastar - Magic Carpet.milk < prev    next >
INI File  |  2010-09-05  |  2KB  |  75 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.980000
  4. fDecay=0.994000
  5. fVideoEchoZoom=1.006596
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=8
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.013223
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-0.340000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.100000
  44. wave_y=0.860000
  45. ob_size=0.000000
  46. ob_r=0.500000
  47. ob_g=0.500000
  48. ob_b=0.500000
  49. ob_a=0.000000
  50. ib_size=0.005000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=2.400000
  57. mv_dx=0.000000
  58. mv_dy=-0.100000
  59. mv_l=5.000000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=warp=0;
  65. per_frame_2=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  66. per_frame_3=oldq8 = q8;
  67. per_frame_4=ib_r = 0.5+0.5*sin(1.123*q8);
  68. per_frame_5=ib_g = 0.5+0.5*sin(q8*1.576);
  69. per_frame_6=ib_b = 0.5+0.5*cos(q8*1.465);
  70. per_frame_7=wave_a=0;
  71. per_frame_8=decay = 0.990 + abs(0.01*sin(0.321*q8));
  72. per_pixel_1=dx = 0.008*sin(100*y+(q8*y));
  73. per_pixel_2=dy = 0.008*sin(100*x+(q8*x));
  74. per_frame_init_1=q8=0;
  75.